October 3, 2004

More Nintendo Patents (GPS device)???

It looks like nintendo has a filed a patent for a GPS device/addon this was found by DIDYOULOSEASOCK from the Nintendo forums. Ive listed some highlights from the patent and will be posting more as I read through the patent.

[0052] a pass-through connector 902 (This is an addon to the DS)
[0062] antenna 922
[0066] Transmit power-1 watt
[0067] Bit rate-9600 bps
[0065] Frequency bands: 896-902 MHz

Example Operations
[0079] A pager-equipped portable game machine may include (but is not limited to) the following features:
[0080] a plug-in two-way pager,
[0081] sending and receiving of alphanumeric pages,
[0082] sending and receiving of e-mail messages,
[0083] receive broadcasts such as news broadcasts,
[0084] allow playing of pager-compatible games (e.g., network games),
[0085] provide real time clock and calendar,
[0086] play mini-games, [0087] creation of personal persona, and [0088] playing of conventional games.
[0091] Two illustrative, but non-limiting, applications of pager cartridge 100 to game playing are in Multiple User Dungeon (MUD) games and virtual pets. Generally speaking, MUDs are Internet-based on-line exploration and quest games in which an open-ended number of players simultaneously exist in the same game world, sharing experiences and adventures. MUD games exist in all genres, from fantasy to science fiction and all point in-between, and come in countless formats from text-based to fully graphical. Some currently popular Internet MUDs include Ultima Online (Electronic Arts/Origin), Everquest (Sony 989 Studios), Darkness Falls (Gamestorm/AOL/Kesmai) and Cosrin (AOL). While MUDs vary greatly in appearance and content, MUDs generally share the following key components:
[0092] Exploration and adventure
[0093] Chat and community interaction
[0094] Character growth
[0095] Perpetual, dynamic worlds that grow, adapt and change
[0096] In one implementation, the user of pager cartridge 100 becomes a player in what will be referred to hereinafter as PagerWorld, a virtual community for the network of all users having pager cartridges 100. Players are represented in PagerWorld by a "persona character" and it is this character that all other PagerWorld players will see, for example, when messages are received. Over time, this persona character will become ever more unique to the particular player. As players interact with other players in PagerWorld (e.g., by sending messages and playing games), players will share the fin and excitement of discovering new items, skills and appearances as their persona characters gain experience.
[0097] Players read and send messages from the main PagerWorld screen, this screen serving as "communication central." From this screen, the player can choose a portal and actually step into a nation-wide or world-wide community of other PagerWorld players. PagerWorld is the hub for communications, becoming a central meeting place to find friends and share messages. Visually, it can be thought of as a carnival midway where players walk their persona characters in a world featuring attractions and sideshows. Players can find pen-pals, view message boards, check high-score lists and play games with others. PagerWorld also contains games and quests with prizes for victorious persona characters

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