(Sorry, No Picture Available)MIGHTY FOOT-(Press "1" or `(auto) to engage.) Use this when Duke needs to do a little ass kicking.
PISTOL-(Press "2" to select.) This is an automatic pistol which does normal damage.
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(Sorry, No Picture Available)Ammo:Packs found in the game have 12 rounds and you can carry a maximum of 200 rounds. Some Assault Troopers and Assault Captains(only in the Plutonium Pak), when killed, will drop some Pistol ammunition which you can use too.
SHOTGUN-(Press "3" to select.) This shotgun packs a far more powerful blast than the pistol.
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Ammo:Packs found in the game have 10 shells and you can carry a maximum of 50 shells. Some Pig Cops, when killed, will drop some Shotgun ammunition you can use too.
RIPPER-(Press "4" to select.) This rapid fire chaingun is a good weapon for dispersing several enemies at once.
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Ammo:Packs found in the game have 50 rounds and you can carry a maximum of 200 rounds. Some Enforcers, when killed, will drop some Ripper ammunition you can use too.
R.P.G.(ROCKET PROPELLED GRENADE)-(Press "5" to select.) The rocket launched weapon is great for dealing with enemies from a distance. When the rocket hits, it explodes with enough force to affect anything right around it, Duke included, so beware.
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Ammo:Packs found in the game have 5 rockets and you can carry a maximum of 50 rockets. Some Assault Commanders, when killed, will drop some R.P.G. ammunition that use can use too. The boss of the 2nd Episode also has this weapon(dual rockets) but doesn't drop this kind of ammunition.
PIPE BOMBS-(Press "6" to select.) To toss a bomb, press FIRE. The longer the FIRE button is held, the farther the bomb will go. After tossing the bomb, the thumb-activated detonator will appear.
To blow up the bomb, just press FIRE again. To detonate more than one pipe bomb at once, throw the first one, press "6" again, throw another, then press FIRE. If there is a pipe bomb on the ground you can shoot it and it will blow up.
Ammo:Packs found in the game have 5 bombs and you can carry a maximum of 50 pipe bombs. The Boss of the 1st Episode and the Smaller Boss of the 1st Episode have this weapon but they never drop the ammunition for it.
SHRINKER-(Press "7" to select.) The slick weapon will shrink your enemies to pint-sized for several seconds. During that time, Duke can stomp and squish the shrunken foes by walking on top of them.
Ammo:Crystals found in the game have 5 shots and you can carry a maximum of 50 shots. No enemy drops this kind of ammunition.
MICROWAVE EXPANDER-(Press "7" to select/alternate between the Shrinker and the Microwave Expander.) By emitting microwaves, this weapon will superheat any enemy and cause it to expand until it finally "pops" into a bloody mess. The explosion will hurt any enemy around it, including Duke, so beware.
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(Sorry, No Picture Available)Ammo:Small Microwave hardware upgrades with battery pack that give you 20 shots per pack up to a maximum of 50. No enemy drops this type of ammunition.
DEVASTATOR-(Press "8" to select.) Straight out of the Pentagon's top secret labs comes this double barreled brute of a weapon which lets loose swarms of miniature stinger missiles in the direction of your enemies(Doesn't home in on them).
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Ammo:Packs found in the game have 50 rocketys and you can carry a maximum of 99 rockets. No enemy drops this type of ammunition
TRIP BOMB-(Press "9" to select.) Another strategic weapon which you place on flat walled surfaces. After a 2 second delay, a bright red beam is emitted arcoss to the opposite wall. Crossing the beam sets off a powerful directional blast. Perfect for setting devious traps and barriers.
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Ammo:Found in single units only and you can carry a maximum of 10 units. No enemy drops this kind of ammuntion.
FREEZER-(Press "0" to select.) Streams of freezing nitrogen discharge through the environment as this weapon chills its victim down to the point of death and ultimate crystallization. Once an enemy is frozen, you'll have only a few seconds to shatter him beyond the point of recovery. Note: If an enemy is frozen and you can get next to him, Duke will auto-kick to shatter him.
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Ammo:Each box of ammo contains 50 shots, and you can carry a maximum of 99 shots.

I need pictures of Duke's "Mighty Foot" and ammo for the Pistol and Expander.
THANX
-BEN